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This is where i can reflect the goals of Unsc... and what we need to do achieve them...

(for security reasons certain details have been withheld from this blog, such as locations etc.. ask me Obraxis in game for details)

Secondary goals....

** All members up to speed on game mechanics, making isk. having fun playing the game, and on to lvl 4 npc agents as soon as possible.
** All miners train'd skilled and in at least covetors asap, including mining alts.. corp has retrievers for members to use.. will have covetors in near future
** Member count increased. more the merrier anyone who wants to join aslong as they understand and agree to our rules then get them to apply :-)
** more roles, we need more research alts... one devsion is at standstill because of lack of datacore's
** Pvp and fleet ops training in lowsec

Primary goals...

Completion of second carrier (80% complete) im spending my time mining missions to get this complete... but all corp mission loot and loot donations all help.. once this carrier is complete it will be sold and should make arround 150 million isk profit. this will fund the next carrier without mining or loot in the future...

Completion of scorpion program... again this is paramount so all loot and minerals need to get this done is welcomed.. all minerals that go into the corp are split equally between the carrier and scorpion program. More on this later

POS Upgrade and explansion... atm out pos is not profitable, it is mining high end minerals in lowsec and stockpiling them for the time whenthe pos is upgraded and reaction arrays are put in place...

0.0 pos.. once the carrier is complete and the 6 scorps are ready we can look into a secret pos located in 0.0. this will not only mine rarer moon minerals for us, but the hangar array can hoard out loot, ready for carrier pick up...


F.A.Q's on 0.0 (for newer members)

Why can't we go to 0.0 now?

getting there and back is easy for an experienced pilot. but this is the problem, Logistics.. the lowsec sec systems that take u into 0.0 is extremely well gate camped, taking a ship through u would need all your lowslots equiped with Wcs to endure best chance of survival. even then pirates will use dictor bubbles so wcs can be usless at times. when u get in 0.0 you would need to refit? stations and outposts are owned by alliances so u can't dock at them and thats if u got to one alive without being podded allready for beign in their space... so where would u put your loot? secure can maybe.. Nope because then u need to bring an industrial to get your loot, will that survivle the camps? chances are not at all.. so where would u refine yout loot? repair your ship, switch fittings? u can't, this is why players either exsist in 0.0 (within an alliace) or empire. traveling to and from is suicide and would cost more isk than u made in 0.0... every trip u take a chance wotever ship u are flying, bigger ship = bigger risk

I want to mine the gloriouse ore in 0.0?

erm Deffinatly no chance, the very few systems that contain high end ore such as bistot, arkonor, crokite  are nerve centers for corps within 0.0 alliances. unless our own alliance is freindly with them they would not allow any neutral near their territory..

Can't our alliance rent space in 0.0?

well this is the plan of phoenix rising and the whole cause of controversy in recent events, and the core reason some corps/have dropped out. it is still unclear on any offer made to phoenix regarding new deals.. but this is still on the cards... However me (obraxis) is not enthusiastic on this idea because rents can vary and be extremely costly, this is why the alliance was maintaining mining posses in notoras to pay for 0.0.. the political issues involved are huge, IMO we would become slaves of another alliance which is how Band of Brothers got so big and why goonswarm is the current 0.0 reigning alliance.
so what ever the alliance chooses to do we here at unsc have our own plan..

why are we not part of an existing 0.0 alliance then?

Easy... Unsc is about helping new to eve players have fun in eve, most established alliances won't accept us as we have this policy. they want "meat for the grinder" experienced players they can throw into pvp.. and don't accept new to eve players.. the other reason is the demands the would  place on us, politics is a big thing in eve and constant wars are a big drain on recourses. they would demand us in fleet ops 90% of the time so out Pve days woul be history, our corp assets, industry and isk making would become secondary, it would lead to players not comig online to play because of this and they would eventually leave as they can't afford to lose any more ships..

Can't we just form a Blob fleet and conquer territory in 0.0..??

Erm no, u mean make the same mistakes most fly by night Alliances make... lol yes we could probabily field a fleet (going against wot the alliances believes in) and take territory, but the problem is Holding it, we make enemies that way, and most 0.0 alliance can sustain much more losses than we ever could.. whatever territory the alliance took would be taken back very quickly the only losers would be us...

Wow i did not know it so hard to exsist in 0.0?

actually the funny thing it isn't hard to exsist at all.. i have spent many months based in 0.0.. the problem is tho is logistics like i said above... the other problem is Sovereignty.. most alliance take pride in defending their 0.0 patch so any time u came accross anyone in local they would ask u wot right u have to be there, some alliances make passes that players must display in their BIO, however this rarley works well due to the fact some players make it there destiniy to hunt u down and gank u... in other words PVE (ratting for eg) is very dangerous becuase u never know wot ppls intentions are in local chat, and if u fitted for pve and not pvp then they have the upper hand...

i give up, we may aswell stay in empire, its safer and there is more to do...

yes i agree, however for teh corp to move forward we do need 0.0 access, a) because of the lucrutive opportunites in 0.0 and b) every experienced eve player that enquires about joining us at unsc ask us whether we have 0.0 access because thats all most players want... wierdly lol

so wots your/our plan then Obraxis?

ok.... well this is how i see it.. there are a vast amount of 0.0 systems and not all of them are occupied at any one time... tho it has been a while since i last checked.. i believe we could (with the use of the carrier) deploy a small pos in 0.0 (place to refit and hold loot), the carrier will hold our fleet of ships and take them to 0.0... we then use FAST MWD frigs equiped with WCS's to get us there safley where we switch ships and use the scorpions to rat in groups, the carrier then solves the logistics issue with the use of cyno array.. loots is taken back for the corp refined and devided out between us... the plan is covert operations, not alerting others to our activities and keeping the pos location as secret as possible to avoid conflict of interest

Will the carrier and pos be safe, it is a big investment?

yes it certainly is, u can't achieve anything without risk being a major pain in the butt, alson as the pos is fueld up regular it shouls be ok, the strontium bay should stay stocked at all times (when some attacks a pos at 25% sheilds it goes into reinforced mode, and is invunerable till the stock of strontium runs out) aslong as it is well defended it should be ok....

as for the carrier, it will make use of safe spots and pos shield for 0.0 operations then jump gack to our low sec office...

ships can remain in 0.0 (maintainance array) or brought back with the carrier

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ok so a breakdown is as follows...

Completion of carrier
Completion of scorpions
Expansion of POS program (0.0 access)

in the mean time running corp missions for loot, PvP fleet ops training, The frigfest which we all wanna do lol.. ratting and exploration.. all carry on as per.. anyone that needs help with skills or isk please pm me or Karugan, thankyour for taking time out to read this :-)

 
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